Hitting Early Access in June, upcoming space salvage game, Hardspace: Shipbreaker, gets a new development diary video today, detailing the game’s physics, controls, and other important features.
Set in the 24th century, the game focuses on the “exploration and discovery phase” of human civilization. With ships capable of traversing the solar system, someone needs to take care of all the salvage from these ships–and that someone is you.
The game is focused on providing the player with a suite of features and physics designed to allow for mastery and control, expanding your existing tool set to accomplish jobs with greater proficiency and fetch better rewards.
The controls are being designed with a simple approach in mind, but the game’s physics promise to allow for an immense sense of creativity and freedom through experimentation. Ships will increase in size and complexity, and their designs aim to avoid a “puzzle” experience that feels predictable.
The developers promise, through “systemic design,” to make every experience with the game feel unique, where no two playthroughs are identical.
Players can get their hands on the game this summer via Early Access on Steam and will have the opportunity to provide feedback via Discord to help shape the development and future of the game.